Pick 6 cards before the match. Play troops on your half; spells target enemy half.
Elixir
0 / 10
Hand
Next: -
Status
Tips: play smart
Choose 6 cards to start the match.
Choose 6 Cards
Pick exactly 6 cards. Click to toggle. Press Start Match when ready.
Spell placement: click enemy half during battle to aim Arrows.
Picked: 0 / 6
How to play — Rules & Notes
Giant ignores units and targets towers only.
Archer, Musketeer, Wizard can hit both air & ground units.
Knight, Goblins, Mini P.E.K.K.A are ground-only and cannot hit flying units.
Arrows (spell) damages everything within its radius (air + ground).
Baby Dragon is a flying unit and deals splash damage to both air & ground.
Pick 6 cards pre-game. During battle you see a 3-card hand and a Next preview. When you play a hand slot, Next fills the slot and a new random Next is chosen (no duplicates with the hand).